To build a release version or > nmake /f makefile.vc BUILD=release SHARED=1 TARGET_CPU=X86 You can also do > nmake /f makefile.vc BUILD=release To build wxWidgets in the default debug configuration as a static library. In this window, change directory to %WXWIN%\build\msw and type > nmake /f makefile.vc This needs to be done from the "Visual Studio Command Prompt" window, which can be opened using a shortcut installed to the "Start" menu or the "Start" screen by MSVS installation. WxWidgets can also be built from the command line using the provided makefiles. Simply do the build again, up to 3 times, to fix this. Notice that when building a DLL configuration, you may need to perform the build several times because the projects are not always built in the correct order, and this may result in link errors. Simply open wx_vcN.sln (for N=14, 15, 16 or 17) file, select the appropriate configuration (Debug or Release, static or DLL) and build the solution. Ready to use project files are provided for VC++ versions 2015, 2017, 20. The following sections explain how to compile wxWidgets with each supported compiler, see the "Building Applications" section about the instructions for building your application using wxWidgets.Īll makefiles and project are located in build\msw directory. While this is not actually required, this makes using the library more convenient and this environment variable is used in the examples below. notably do not choose a location under "C:\Program Files", as this risks creating problems with makefiles and other command-line tools.Īfter choosing the directory location, please define WXWIN environment variable containing the full path to this directory. It is strongly advised to avoid using spaces in the name of this directory, i.e. The first step, which you may have already performed, unless you are reading this file online, is to download the source archive and uncompress it in any directory. If you use CMake, please see CMake Overview for building wxWidgets using it. Otherwise, or if you want to build a configuration of the library different from the default one, you need to build the library from sources before using it. In this case, just uncompress the binaries archive under any directory and skip to Building Applications Using wxWidgets part. If you are using one of the supported compilers, you can use pre-built binaries. In this case xcode-select -reset works as pointed by akozin.This is wxWidgets for Microsoft Windows 7 or later (up to 11) including both 32 bit and 64 bit versions. You may get an error message: "Can't install the software because it is not currently available from the Software Update server". I found the solution in this question, Command Line Tools not working. Sudo xcode-select -switch /Library/Developer/CommandLineTools sudo xcode-select -switch /Applications/Xcode.app As a follow on step, you may need to reset the path to Xcode if you have several versions or want the command line tools to run without Xcode. The problem is that one needs to explicitly agree to the license agreement. If the above alone doesn't do it, then also run: sudo xcode-select -reset You do not need Xcode, you can install only the Command Line Tools here, it is about 130 MB (600 MB as of Xcode v14.1). (The popped Window may be behind other windows.) This will pop a dialogue box, Select "Install", and it will download and install the Command Line Tools package and fix the problem. Open Terminal, and run the following: xcode-select -install
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